LEARNING APPS BY AGE
Math, spelling and grammar practice on Fire tablets, by age
You can get real math, spelling and grammar practice on a Fire tablet from apps in the Amazon Appstore, and several good ones are free. Go play-based for ages 4 to 6, fact fluency and spelling for 7 to 9, and adaptive skill practice with grammar for 10 to 12.
A quick note on how we picked. Every app below has a current listing in the Amazon Appstore, and the details (ages, prices, free or paid) come from those listings or from Amazon's own help pages as of October 2026. Prices change, so check the listing before you buy. We are not ranking these. They are solid starting points, grouped by the age they fit best.
Ages 4 to 6
At this age, practice should feel like play. Short sessions, lots of sound and animation, and early wins. You are building letter sounds, counting and the habit of sitting down to learn.
- Khan Academy Kids. Free, from the nonprofit Khan Academy. Its listing says it is for ages 2 to 8 and covers reading, language, math and logic, with no ads and no subscriptions. A very easy first install.
- Learn to Read: Duolingo ABC. Free, with no ads or in-app purchases according to its listing. It focuses on phonics, sight words and vocabulary for preschool through second grade, ages 3 to 8.
- Teach Your Monster to Read. A paid app, listed at $8.99. The listing says it is suitable for ages 3 to 6, covers the first two years of learning to read, and has no in-app purchases or ads.
- Endless Alphabet. Listed at $8.99, and the listing notes it also offers in-app purchases. Kids build vocabulary words with talking letters and short animations. Gentle and low pressure.
- Starfall. Starfall's app offers free featured content for pre-k through third grade, with a membership to unlock the full library. Covers reading, math and songs.
Spelling and grammar at this age mostly means phonics. If your child can hear the sounds in a word, spelling comes next.
For kids this young, sit with them for the first few sessions. Five minutes together teaches them how the app works, and teaches you whether it is actually learning or just tapping.
Ages 7 to 9
This is when practice gets real. Math facts need to become automatic, spelling patterns start to matter, and kids can handle questions with right and wrong answers. Look for apps that adapt to your child's level and show you progress.
Math
- XtraMath. Listed at $4.99. A math fact fluency program. Its listing says sessions take about 10 minutes a day, and parents get a weekly progress report by email.
- DoodleMath: Elementary Math. Free to download. Its listing describes self-paced, personalized practice for grades K to 5 that adjusts to your child's level.
- Prodigy Math Game. Free to download. Prodigy says all of its math and English educational content is free, supported by optional paid memberships that add parent features and extra game features.
- Times Tables Rock Stars. Free to download, but the listing says a school, family or tutor needs a Times Tables Rock Stars account to log in. Not suitable below Grade 1.
- SplashLearn. Free to download. The listing says it is built for ages 2 to 11 and PreK to Grade 5, covering math and reading, with a 7-day free trial and paid plans.
Spelling
- Endless Wordplay. Free to try with three spelling lessons, and more lessons available to buy, per its listing. It teaches spelling patterns through rhyming words.
- Prodigy and SplashLearn also include English and reading practice alongside math, according to their listings.
Our honest take for this age: one math app plus one reading or spelling app is enough. More apps means more time choosing and less time practicing.
Ages 10 to 12
Older kids get bored fast with cartoon practice. They want something that feels like it respects them, and parents want harder material: fractions, multi-step problems, grammar and writing.
- IXL. Free to download. Its listing says it covers more than 10,000 skills across math, English language arts, science and social studies, including correcting grammar mistakes and building writing skills. Kids can practice 10 questions a day for free, and a membership unlocks the full experience. This is the clearest verified grammar option we found for this age group.
- Prodigy Math Game. Still a fit for many kids in this range, with free math and English content.
- Times Tables Rock Stars. Its listing says it goes up to the x20 tables, handy for kids who still need speed on multiplication.
- DoodleMath. Its listing covers up to grade 5, so it can work for younger kids in this band who need review.
Grammar is the thinnest category on Fire tablets. Plenty of apps promise it, but few have clear, current Appstore listings that say what they cover. If grammar is your priority, read the listing closely and try the free tier first.
At this age, also let your child have a say. A kid who picked the app is far more likely to open it. Offer two or three options you are happy with, and let them choose.
Free vs paid options
Free on the Appstore can mean three different things, and it helps to know which one you are getting:
- Actually free. Khan Academy Kids and Duolingo ABC both say no ads and no in-app purchases in their listings.
- Free to start. Prodigy, IXL, Starfall, DoodleMath, SplashLearn and Endless Wordplay are free to download, with memberships, trials or extra lessons for sale.
- Paid upfront. XtraMath, Teach Your Monster to Read and Endless Alphabet have a listed price.
Then there is Amazon Kids+, Amazon's optional subscription. Amazon says it includes ad-free games, videos, books, apps and more for kids ages 3 to 12, with no in-app purchases and no links to outside websites. Amazon also notes that the subscription's apps and games are only accessible on Fire tablets and Fire TV. It is a good way to sample a lot of content without buying apps one by one. Specific titles in the catalog can change, so check what is inside your child's profile.
If your child uses an Amazon Kids profile, share apps from your library into it through the Grownups menu and Manage Content. Turn on In-App Purchase Requests too, so upgrade buttons come to you first.
Turning practice into earned time
Here is the thing about learning apps: kids rarely pick them over games on their own. Putting the app on the tablet is step one. Getting your child to open it without a fight is the harder part.
One fix is to make practice the way kids earn their play time. Amazon's Learn First can hide games until a daily goal is met, but those goals are measured in time spent, not answers checked. Our guide to Amazon Learn First explains the difference.
Ejuu takes the other route. Kids ages 4 to 12 earn tablet minutes by answering math, spelling and grammar questions at their grade level, with hints when they get stuck, and harder Level Up challenges can earn more. Minutes go into a time bank, and kids choose when to spend them. It works alongside the apps above: your child still uses Khan Academy Kids or IXL for lessons, and Ejuu turns daily practice into the ticket for game time.
Whatever you choose, the pattern that works is the same. Practice first, play after, and a clear way for kids to see how they get from one to the other. Our earn screen time token system guide shows how to set that up, with or without an app, and the Fire tablet setup steps cover Ejuu specifically.
Sources
- Amazon Appstore: Khan Academy Kids
- Amazon Appstore: Learn to Read, Duolingo ABC
- Amazon Appstore: Teach Your Monster to Read
- Amazon Appstore: Endless Alphabet
- Amazon Appstore: Starfall Free and Member
- Amazon Appstore: XtraMath
- Amazon Appstore: DoodleMath, Elementary Math
- Amazon Appstore: Prodigy Math Game
- Amazon Appstore: Times Tables Rock Stars
- Amazon Appstore: SplashLearn
- Amazon Appstore: Endless Wordplay
- Amazon Appstore: IXL
- Amazon: About Amazon Kids+
- Amazon: What are Child Profile Settings on Fire Tablet?
- Amazon: Set Daily Time Limits, Total Screen Time, and Learn First on Amazon Kids
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